Textbooks

A number of great references have been developed to provide guidance on serious game development. This includes books on game theory, game design, programming and the creation of digital art. In this section, you can review what the authors and publishers have to say about their books and find out where they can be purchased.

Handbook of Simulation Gaming in Social Education / Constitution Today
by Ron Stadsklev

Published by: createspace in 2013

Price: 28.97

 
Games land
by Games land

Published by: games land in games land

Price: 0

 
Understanding Video Games: The Essential Guide (Second Edition)
by Egenfeldt-Nielsen, Simon, Smith Jonas H. & Tosca, Susana P.

Published by: Routledge in 2012

Price: $48,21

 
Understanding Video Games: The Essential Guide (Second Edition)
by Egenfeldt-Nielsen, Simon, Smith Jonas H. & Tosca, Susana P.

Published by: Routledge in 2012

Price: $48,21

Learning Mobile Application and Game Development with Corona SDK
by Brian G. Burton, Ed. D.

Published by: Burtons Media Group in 2013

Price: $39.99

Beginning Mobile App Development with Corona
by Brian G. Burton, Ed. D.

Published by: Burtons Media Group in 2011

Price: 34.99

Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research
by Many authors (Editor = David Crookall)

Published by: SAGE Publications in Six issues a year, since 1979

Price: Institutional and individual subscriptions. See http://www.sagepub.com/journals/Journal200777/subscribe

Serious Gaming: Chivalric Educative Potential in Commercial Computer Games
by Harma Lever

Published by: Lambert Academic Publishing in 2012

Price: 49.00 euro

Corporate Cartooning - the art, science and craft of computer business simulation design
by Jeremy J. S. B. Hall

Published by: Hall Marketing in 2011

Price: Free download

 
Gamers at Work: Stories Behind the Games People Play
by Morgan Ramsay / Peter Molyneux (foreword)

Published by: Apress / Springer Science+Business Media in 2012

Price: US$29.99 (print) / US$20.99 (digital)

 
Games for Health Journal
by Editor-in-Chief: Bill Ferguson, PhD

Published by: Mary Ann Liebert, Inc., publishers in 2012

Price: Available in Print and Online at: http://www.liebertpub.com/g4h

Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction
by Clark Aldrich

Published by: Jossey-Bass in 2009

Price: $20.85


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